What Happens Next? - Super Slam
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Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
The first card with cost 1 or more you play each turn costs [1 Resource] less to play.
The first card with cost 1 or more you play each turn costs [1 Resource] less to play.
Rarity
Common
Finish
Normal
Number
SUP209
Type
Instant
Subtype
Aura
Class
Guardian
Cost: 0
Defense Value: 2
Pitch Value: 3
Pickup currently unavailable at Mana Market