Hammerhead, Harpoon Cannon // Redspine Manta - High Seas
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Action -- [3 Resources][1 Resource], TAP: Your next arrow attack this turn gets +4POWER. If it has harpoon in its name, it gets overpower. go again (It can't be defended by more than 1 action card.)
Action -- TAP: Put an arrow from your hand face-up into your arsenal. go again