As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into Fire Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.
Fire Spin
Discard 2 Energy cards attached to Charizard in order to use this attack.
100
Card type
Pokémon
Subtype
Stage 2evolves from Charmeleon
Type
Fire
HP
120
Weakness
×2
Resistance
-30
Retreat cost
Rarity
Holo Rare
Set
Base Set
Card number
004 / 102
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