As often as you like during your turn (before your attack), you may attach 1 Water Energy card to 1 of your Water Pokémon. (This doesn't use up your 1 Energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed.
Hydro Pump
Does 40 damage plus 10 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Water Energy after the 2nd doesn't count.
40+
Card type
Pokémon
Subtype
Stage 2evolves from Wartortle
Type
Water
Weakness
×2
Retreat cost
Rarity
Classic Collection
Set
Celebrations: Classic Collection
Card number
002 / 25
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